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# Laws of radiation
Unit 3, Lecture 25

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## Fundamental Laws of Radiation

- Course: Heat and Mass Transfer (DI05019071)
- Unit 3: Radiation
- Lecture 25: Laws of Radiation

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Welcome. Today is the mathematical core of radiation heat transfer. We will look at the five fundamental laws governing how radiation is emitted and absorbed.
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## Lecture Agenda

- 1. Planck's Law of Distribution
- 2. Wien's Displacement Law
- 3. Stefan-Boltzmann Law
- 4. Kirchhoff's Law
- 5. Lambert's Cosine Law

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These five laws form the complete foundation for predicting radiation behavior. We'll go through them one by one.
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## 1. Planck's Distribution Law

- Formulated by Max Planck (1900).
- Describes the spectral emissive power of a black body (E_bλ) as a function of wavelength (λ) and temperature (T).
- Equation:
- E_bλ = C_1 / [ λ^5 * (exp(C_2 / λT) - 1) ]
- Where C_1 and C_2 are radiation constants.

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Planck's law is the master equation. It gives us the exact shape of the radiation curve at any temperature. It initiated the field of quantum mechanics.
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## Planck's Law: Spectral Distribution

- Plotting Planck's law shows bell-shaped curves for different temperatures.
- Key observations:
- - Emitted radiation varies continuously with wavelength.
- - At any wavelength, magnitude increases with increasing temperature.
- - The peak of the curve shifts to shorter wavelengths at higher temperatures.

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Look at these curves. As an object gets hotter, it emits exponentially more energy, and the peak emission shifts left towards the visible light spectrum.
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## 2. Wien's Displacement Law

- Derived from Planck's Law by finding the maximum of the curve.
- States that the wavelength at which maximum emission occurs (λ_max) is inversely proportional to absolute temperature (T).
- Equation: λ_max * T = 2898 μm·K
- This explains why hotter objects change color (red to yellow to blue-white).

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Wien's law is simple but powerful. If you measure the peak wavelength of light from a star, you can calculate its exact surface temperature using this constant (2898).
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## 3. Stefan-Boltzmann Law

- Provides the TOTAL emissive power of a black body.
- Obtained by integrating Planck's Law from λ=0 to ∞.
- Equation for Black Body: E_b = σ * T^4
- σ = Stefan-Boltzmann constant = 5.67 × 10⁻⁸ W/(m²·K⁴)
- T must be in Kelvin!

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This is the most used equation in radiation heat transfer. Notice the T to the 4th power. Doubling the absolute temperature increases radiation by 16 times!
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## Stefan-Boltzmann for Real Surfaces

- Real surfaces emit less than a black body.
- We incorporate Emissivity (ε) into the Stefan-Boltzmann law.
- Equation for Real Surface: E = ε * σ * T^4
- For a Grey Body, ε is a constant independent of wavelength.

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For any real engineering material, we just multiply the black body emission by the material's emissivity.
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## 4. Kirchhoff's Law

- Relates emission and absorption properties.
- States that at thermal equilibrium, the emissivity of a surface equals its absorptivity.
- Equation: ε = α
- Conditions: Strict equilibrium is required, but it is broadly applied to grey bodies as an engineering approximation.

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A good absorber is a good emitter. If a surface is highly absorptive, it must also be highly emissive to maintain thermal equilibrium.
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## Implications of Kirchhoff's Law

- Since ε = α, and for opaque bodies α + ρ = 1:
- We can substitute: ε + ρ = 1
- Therefore, Emissivity = 1 - Reflectivity (ε = 1 - ρ)
- Highly reflective surfaces (like aluminum foil) have very low emissivity.

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This is incredibly useful. If you measure how much light a material reflects, you instantly know its emissivity.
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## 5. Lambert's Cosine Law

- Describes directional characteristics of diffuse emission.
- States that the radiation intensity emitted by a diffuse surface is directly proportional to the cosine of the angle between the observer's line of sight and the surface normal.
- Equation: I_θ = I_n * cos(θ)
- Where I_n is intensity in the normal direction.

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Lambert's law explains how radiation spreads out spatially. Maximum intensity is straight outwards (normal), and drops to zero at parallel angles.
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## Lambert's Law: Diffuse Emitters

- A surface that obeys Lambert's Cosine Law is called a Lambertian surface or perfectly diffuse surface.
- Interestingly, while intensity varies with cos(θ), the apparent area viewed by the observer also varies by cos(θ).
- Result: A Lambertian surface appears equally bright from any viewing angle! (e.g., the Sun, matte paper).

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Black bodies are perfect Lambertian surfaces. This is why the Sun looks like a flat disk of uniform brightness rather than a sphere that fades at the edges.
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## Summary of Laws

- Planck: E_bλ vs λ distribution curve.
- Wien: Peak wavelength λ_max ∝ 1/T.
- Stefan-Boltzmann: Total E_b = σT⁴.
- Kirchhoff: Emissivity ε = Absorptivity α.
- Lambert: Intensity I_θ = I_n cos(θ).

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These five laws are the pillars of radiation heat transfer. Memorize these relationships, especially Stefan-Boltzmann and Kirchhoff's laws.
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## Next Lecture Preview

- Topic: Concept of Shape Factor and Radiation Shields
- Key questions to ponder:
- - When two surfaces exchange heat, how much of surface 1's radiation actually hits surface 2?
- - How can we use reflective materials to drastically reduce radiation heat transfer?

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Now that we know how much a surface emits, next lecture we figure out how much of that emission actually reaches another surface across space using Shape Factors.
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